Autofire macro

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Autofire macro

Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. It is only visible to you. If you believe your item has been removed by mistake, please contact Steam Support. This item is incompatible with Counter-Strike: Global Offensive. Please see the instructions page for reasons why this item might not work within Counter-Strike: Global Offensive. This item will only be visible to you, admins, and anyone marked as a creator.

This item will only be visible in searches to you, your friends, and admins. Macros are scripts made from another program on the computer that affects the game in a certain way like spamming a special key.

In CSGO, macros are usually jump-throw-nade scripts, bunny hop scripts, or autofire scripts. This item has been added to your Favorites. Created by. Guide Index. Video of mine. A logitech brand gaming mouse Logtech gaming software A love for adventure and a life of happiness For example, I have a G Daedalus Apex with logitech gaming software 8. On the home screen of the gaming software, set the slider to "automatic game detection" on the top right.

Image of example in previous section. Go to the bottom list of different sections and click on the image with the mouse and two arrows. Once there, click on a blank profile box to create a new profile. Fill out the new profile according to the image under this sentance. The title and description doesn't matter, but it is nice to have a title you can look back on and understand.

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Where it says "Games and Apps that use this Accept the new profile and move to the new profile's page. Select which key you'd like to make macro 2. Click the dropdown menu of the key and hit "Assign new Key". In the new menu go to "multi-key". Name the title of the macro you want to start with. Since you are probably here to B-Hop, let me use "Rapid Jump" macro. Hit "record" under the large keystroke box.

This is where you input what key you'd like to be spammed in the macro. Press your spacebar once and then select "stop recording". You should have the name of the key pressed with a down arrow and an up arrow and this is what you want. Change the "Delay" to 50 miliseconds.

Your Macro should look like this 6. Select "OK" and go back to your Macro profile.Macros, also called Socials, are little scripts within the game that can execute up to five commands with one click or keypress. To view or edit your macros, open the Actions Window visible by default and click the "Socials Page" tab. Each button represents a macro, which can be executed by left-clicking it and edited by right-clicking it.

By default, the first page will have 12 macros with various simple commands. Right-clicking one shows the window to edit a macro:.

The textbox in the top left is the name of the macro, the buttons on the right set a color that the name will be shown with. The bottom five lines contain the commands of the macro. You can put any slash command in here, one per line. An example of a simple macro with two commands:. It takes one parameter, an integer. This creates a pause of 4. The longest pause that can be set isor You can create a macro that casts a spell and then pauses, by putting the following in a macro:.

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This performs the 4. You can use this to make macros that cast up to five spells, one cast per line. Beware than once you've clicked a macro that includes pauses, the macro will run to its end whether you want it or not. This can be dangerous in a sticky situation, where you might want to interrupt it and do other things. You can also begin casting other spells while your macro is running, such as an emergency heal or similar.

The definitive autofire thread!

Even though a spell or AA has no casting time, the cast or activation still has to be approved by the server before you can continue to perform other commands afterwards. Because of this, you may have to insert small pauses between two AA activations in order to make them work.


How much depends on your ping to the server. View a full list of slash commands all usable in macros here. Parameter: Integer from Performs an "ability", meaning a Skill you have mapped on the "Abilities" or "Combat Page" tabs of your Actions Window. Right-click one of the six buttons, choose a Skill, and you can then perform it with this command. Parameter: String.

Targets a nearby player, NPC or corpse. For NPCs with spaces in their names, use underscores instead. It typically takes around half a second for the command to take effect; use pauses as necessary to compensate.

Parameter: Optional string. Assists a nearby player or NPC, which changes your target to the target of your target. Parameter: Integer 1 to?. Can be used for making macros with a cool down timer equal to the cool down of an ability such as Sneak, for example. Parameter: None. Puts whatever is on your cursor in your inventory; same as dropping it on the auto-equip field in your inventory.

Useful for a Foraging macro or when summoning items.Log in or Sign up. EverQuest Forums. UnderbrushDec 7, Are you a troll? StickietoesDec 7, GragasDec 7, He's a ranger. I'm pretty sure that he an autofire hotkey. It doesn't always work to turn off autofire though.

One recent example is when Xorbb goes inactive. You have to toggle attack to turn off autofire.

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I probably shouldn't be the one saying this, but how about we don't just assume he's stupid. GladareDec 7, Rouan likes this. FalosDec 7, Felicite and Fanra like this. The work around I use was to put the Range button on my hotbar. When autofire is turned on it will be depressed giving you a visual reference. TarvasDec 7, D for duck. LeerahDec 7, Felicite likes this. Don't see many half elf ranger's these days, were a dying breed. Ranwen'99Dec 7, This should have been in forever.

CoruthDec 8, If only he hadn't been ganked.This program is great and all but I'm not here to learn how to make thousands of Macro for thousands of use I ended up here because all I want is to make some of my keyboard keys "autofire". I just want, for example, the A button to do it repeatedly and rapidly its for gaming as long as I hold it down, as if I pressed it extremely fast auto fire.

I have absolutely no idea how this thing works and looking at the tutorials and all just makes me think It'll take me weeks to get this done. Does anyone know how to do such a command?

I figured it shouldn't be THAT hard if you know how that program works. I would "love" any help here. YOu'd have to have a way to stop it though, unless you just use the MacExp global hotkey to abort. Quesiton: Why not just hold down the 'a' button, like this? The point is to make something that works in a game.

I'm sure you met game where you need to remove pressure off a key and press it again for it do do "whatever" action. This mean you HAVE to press the key over and over to do it you can't just hold it, its not like text.

This is the point of what I'm trying to do. It needs to be literally like a turbo key, having to shut it down manually would make it overcomplicated for gaming purpose.

I guess the basic of what you posted wold works, just need a way to stop it when you don't press the key anymore. I'll try and see but I don't think I will figure it out alone. But thanks for your post.

autofire macro

Choose a key that's easy to press with one hand like 'Alt-A' It must be a key combination that doesn't conflict with other game controls. This means "until T1 does not equal T1. This is basically it. Open and click in Notepad and try out the macro.Jump to content. You currently have javascript disabled. Several functions may not work.

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Please re-enable javascript to access full functionality. Edited by nimda, 06 August - PM. Removed broken color from the code boxes. Populate the AutoHotkey city. Pointless but somewhat fun.

Moderator since mid Back to top nimda Members posts Last active: Aug 09 AM Joined: 26 Dec tidbitdo you think I should use a ternary operator for that? Readability vs conciseness Edit: I added it in ternary but cannot test right now. Please notify me if it's wrong! I also plan on having a cycle which runs continuously while held down. Might not code that for a few days due to lack of testing unless someone "donates" it. Marine Corps Gen. And if you look at their behavior, it's nothing short of alarming.

Thanks Nimda. I got one. I see this a lot on the help forum. People want to spam 'skills'. It usually consists of pressing a set of keys at different intervals for each key. Thanks, I guess now I can refer to your explanation of toggles instead of posting my own here. Although, this has always bothered me:. Community Forum Software by IP. Sign In Create Account. AutoHotkey Forums Members. Facebook Twitter.

Javascript Disabled Detected You currently have javascript disabled. The definitive autofire thread! Started by nimdaMar 11 AM.

This is the one size fits all autofire thread. Here, you will find many different ways to spam keys, repeat actions, etc. It aims to keep the scripts very short enough to fit in a non scrolling code box but at the same time be very clear. After the title of most is a one-line explanation of how to use it. You can replace this with your own code in any of the spots. Most scripts will use the F8 hotkey. Toggle Click: If! It works! It doesn't work in my game!Privacy Terms.

AutoHotkey Community Let's help each other out Skip to content. Quick links. Autofire and toggle Put simple Tips and Tricks that are not entire Tutorials in this forum.

I'm not here to explain them as you probably don't care but if you do care, ask below. Choose which one you want. If you need to modify it, see " Helpful links " below. Please try changing stuff yourself before asking. We appreciate any effort. This assigns banana to the value of NOT! This is what I'm using atm. But also Toggle is pretty common outside of games though, the main focus of this thread is toward gamers. I'll leave it as-is. It seems to me that the majority of the people trying to do this kind of thing anyway aren't really interested in learning AHK, they just want the end result.

autofire macro

Any thoughts on what proportion of these kinds of queries could be solved by a GUI-driven, plugin-based remapping application? Remap keyboard, mouse, joystick, all via a GUI!

Extensible via plugins written in AHK! Library that wraps the Interception device driver. Per-device hotkeys, mouse remappings etc. Last edited by evilC on Thu Mar 03, am, edited 1 time in total. I press the button to stop it. I see the code "If GetKeyState "LButton","P" " just about everywhere when looking up rapid-fire scripts, but nobody ever explains what it means.

Does the comma between quoted inputs "LButton" and "P" mean "or" or "and"?

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Where did the "P" come into your script, anyhow? What would this expression look like if it just checked whether, say, the "z" key is currently pressed?To list all the logistic regressions, you can use the logisticregression base URL. By default, only the 20 most recent logistic regressions will be returned.

You can get your list of logistic regressions directly in your browser using your own username and API key with the following links. You can also paginate, filter, and order your logistic regressions. If every weight does end up zero (this is possible with sampled datasets), then the logistic regression creation will fail. Clusters can handle numeric, categorical, text and items fields as inputs: Numeric fields: the Eucledian distance is computed between the instances numeric values.

Categorical fields: a common way to handle categorical data is to take each category as a new field and assign 0 or 1 depending on the category. So a field with 20 categories will become 20 separate binary fields.

Text and item fields: each instance is assigned a vector of terms and then cosine similarity is computed to determine closeness between instances. Each cluster group is represented by a centroid or center that is computed using the mean for each numeric field and the mode for each categorical field. For text and items fields each centroid contains the terms or items which minimize the average cosine distance between the centroid and the points in its neighborhood.

To create a cluster, you can select an arbitrary number of clusters (i. You can use scales to select how each field influences the distance measure used to group instances together. You can also list all of your clusters. That is, no special scaling is used. With this argument you can pick your own scaling for each field.

This will make it easy for you do things like balancing age and salary, but then request that age be twice as important. This can be used to change the names of the fields in the cluster with respect to the original names in the dataset or to tell BigML that certain fields should be preferred.

All the fields in the dataset Specifies the fields to be considered to create the clusters. Must be null or a number greater than or equal to 1 and less than or equal to 300. Each model predicts whether or not an instance is part of its respective cluster. Example: true name optional String,default is dataset's name The name you want to give to the new cluster. The range of successive instances to build the cluster.

It selects the norm to minimize when regularizing the solution. Regularizing with respect to the l1 norm causes more coefficients to be zero, and using the l2 norm forces the magnitudes of all coefficients towards zero.

Example: l1 replacement optional Boolean,default is false Whether sampling should be performed with or without replacement. You can use either field identifiers or field names.

autofire macro

Example: "000004" You can also use curl to customize a new cluster. Once a cluster has been successfully created it will have the following properties. Creating a cluster is a process that can take just a few seconds or a few days depending on the size of the dataset used as input and on the workload of BigML's systems.

The cluster goes through a number of states until its fully completed.


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